SKILLS

  • Object Oriented Programing (OOP), ActionScript 2 & 3, Flex and Adobe Air technologies.
  • Extensive use of 3D engines such as Papervision-3D, Away-3D, Sandy-3D and BOX 2D for interactive advertisements, custom content and games.
  • Utilizing Java SDK and Apache ANT to debug AS3 video players and work on building and implementing plug-ins for pre-roll and post-roll video advertisements.
  • JavaScript & AJAX for user information collecting in projects involving polls, quizzes and leader boards for games.
  • Use of JQuery and JQuery plug-ins for projects such as image or video galleries.
  • PHP, ASP, .NET and ColdFusion used in projects involving Flash ActionScript and JavaScript with or without server side programing.
  • Work with MySql database for creating user accounts where users can upload their own images or files used for various contests.
  • Use of PHP + MySql to make in-house tools used by designers and project managers to create live demo links for client preview.
  • HTML5 + CSS3 for mobile applications and advertisement.
  • Adobe CS5 product family: Flash, Flex/Flash Builder + Air Technologies, Dreamweaver, Photoshop, Illustrator, Fireworks, After Effects, Adobe Premiere, Bridge and Media Encoders.
  • Autodesk 3Dstudio Max and Maya.
  • Browser plug-ins for web development and debugging such as Firefox web-developer tools and Firebug Console.
  • Any other software that may provide support to the project with which I am involved.
   My old portfolio (last updated in 2005)

EXPERIENCE

    During my time with UGO and IGN I worked on hundreds of projects, including creating various in-house tools to support design process and creating robust applications and games viewed and used by millions of users. These applications were sometimes developed entirely using ActionScript 2 or 3, but mostly using ActionScript/JavaScript and server-scripting technologies, such as PHP, ASP, .NET, and often with full database support or a simple XML implementation. In most cases, I was responsible for all aspects of development, and design as well as implementation of Omniture or Google tracking components.

    I developed and maintained Flash and JavaScript templates used for advertisement placements by the entire UGO network. My templates serve to channel the advertisements through DoubleClick for publishers (DFP) by Google. They are used for a variety of web advertisements: Pushdowns, Expandables, Overlays, Interstitials, animated wallpapers, interactive video-ads, ads containing games and many more. While at UGO and IGN, I was closely involved with testing and debugging ads using my templates together with ad-tech/ad-op teams. My templates were often compared with Unicast AdKit templates and praised by many as better and easier to use. Working for IGN, I also gained experience in using Unicast Platform and implementing and debugging Unicast creative templates.

    In addition, I worked on development of creative templates for mobile devices utilizing HTML5 and CSS3 and JQuery libraries. The prototype of these templates for mobile devices was delivered to MediaMind Global Publisher Unit to be used as a model.

PROJECT HIGHLIGHTS

Resident Evil
Flying ax. Video is used to drive "breaking of a navigation" animation.
Jackass the Movie
Three part video + animation combination.
Wolverine Pushdown
Four animations over a masked video player.
Oakly
Full Page overlay triggered from 728x90.
Eagle
Prestitial with nice image & video gallery.
Bottom ScrollBar
Popping-up from the bottom of the page.
Skyrim
Sales pitch for Skyrim pushdown and animated wallpaper. Just drag red buttons around.
Video - animation Synch
Click inside "300x250 pushdown" to play/ pause video and animation.
 
     
Blur
Mixed 3d Image and video Gallery. Content feed from XML.
Tron
Tron Evolution and Legacy. Two sets of live data, two image galleries and two video players.
Click on fancy tabs to flip.
Knight and Day
Turning live page into 3D split.
Guide to Pacific City
Another cool 3D XML gallery.
Halo Reach
This module was used as a template for a few projects including Cisco.
Intel Centurion 300x250
3D using ActionScript 2.
Miss Entertainment
Ranking Module for voting features.
Skyrim Character Card
Users upload stills from Skyrim game to the gallery with an option to embed them into Facebook pages by using "Facebook Open Graph Protocol".
Facebook page sample
Star Wars Trivia
My favorite quiz of all times. 100 randomized video questions seemingly synchronised with written questions.
History Channel - Ice Road Trackers
Cover the distance, avoid cracks in the ice, bears and incoming traffic.
DogFight
Chased by WW2 enemy planes. Shoot them down and fly away.
Featuring random cloud generator.
Snakes on a Plane
Shoot some nasty snakes but not the stewardess. The game has 3 levels.
Plaque Attack Defense
Three level game: Harder you brush less plaque you get.
Magic the Gathering
Tic-Tac-Toe type of game.
Play against computer.
Memory Game Creator
Used for many games of this kind. One of them still lives here.
I also built similar module for building puzzle games like this one.
Speed Texting Game
How fast can you text?
Kick-Boxing Game Study
Beloved president in the role of a kick-boxing fighter.
Face-Off
BitmapData Filters and ColorTransform manipulation. It produces cool images and saves them on a user desktop. Not a real game.

CSS3 + JQuery Mobile Eeffects
Work on ad-templates ideas and demos for mobile IGN advertisements.
Best viewed on IPhone/IPad or webkit enabled browsers.
Click Watch Trailer to trigger the effects.
CSS3 + JQuery Mobile Eeffects
Real Time testing in Browser.
Demo Tool
Screen shot of a tool I made using PHP+MySql and JQuery for Design and Sales teams to produce live demo pages (using current URL-s) as a final presentation to a client. This tool is also used for debugging purposes as well as for creating ad-gallery pages.
Add Gallery Tool
This tool was originally made as a desktop application for Sales Department, using MDM-Zinc and Northcode SWF Studio and then later recreated with Adobe Air and Flash. Online version still serves as Ad-Gallery for UGO and 1UP sites.

RESUME

George Udovcic
800 Greenwood Ave. Apt. 5A, Brooklyn, NY 11218
(917) 474-2475 Email: georgeu1117@gmail.com
 
Career Overview
Over 13 years of experience as a professional creative Flash/Web developer, committed to maintaining cutting edge technical skills and up-to-date industry knowledge.
 
Qualifications
  • Use of Object Oriented Programing (OOP), Actionscript 2 & 3, Flex and Adobe Air technologies for interactive content and games.
  • PHP + MySql, ASP, .NET, ColdFusion and XML for server-side scripting and data-driven projects.
  • Extensive use of 3D engines such as Papervision-3D, Away-3D, Sandy-3D and BOX 2D for interactive advertisements, custom content and games.
  • Use of JavaScript, Ajax, JQuery, JQuery UI, and JQuery plug-ins for various data-driven projects.
  • HTML5 + CSS3 for mobile applications and advertisement.
Technical Skills
  • Adobe CS5 product family: Flash, Flex/Flash Builder + Air Technologies, Dreamweaver, Photoshop, Illustrator, Fireworks, After Effects, Adobe Premiere, Bridge and Media Encoders.
  • Autodesk 3Dstudio Max and Maya.
  • Browser plug-ins for web development and debugging such as Firefox, web-developer tools and Firebug Console.
  • Any other software that may provide support for the project with which I am involved.
 
Work Experience
Flash/Web Developer May 2011 to March 2012
 IGN Entertainment - a division of News Corporation, New York, NY
  • Used a wide variety of techniques and tools in creative web advertising and testing.
  • Developed and implemented complex in-house tools used by sales and design departments for client presentations.
  • Provided continuous oversight and development of DFP templates.
  • Implemented tracking components and assisted in monitoring and reporting on custom advertisement performances.
 
Flash/Web Developer January 2006 to April 2011
 UGO Networks, Inc. Hearst Corporation, New York, NY
  • Developed media-rich, data-driven flash/web-based applications, widgets, sites and games for various UGO properties.
  • Established and maintained creative advertisement templates using ActionScript and JavaScript used with Google DFP (Doubleclick for Publishers).
  • Designed and created custom interactive media players and extensively worked with Brightcove - leading video hosting provider.
  • Utilized Omniture and/or Goggle tracking components in all flash-based content and media players and helped prepare tracking reports for clients.
 
Web Page Producer and Software Interface Designer January 2002 to August 2003
 Simplexiti Systems, White Plains, NY
  • Designed, implemented and maintained Simplexiti Systems flash web site.
  • Created software interface and animated interactive demos.
  • Installed, upgraded and maintained operating systems (MS Windows NT, XP) and various software and hardware on local network and individual workstations.
  • Responsible for quality assurance of web design projects including web usability, accessibility, testing and debugging.
 
Web Production and Design Manager May 1999 to December 2001
 Qrex, White Plains, NY
  • Designed and produced web sites for a variety of clients.
  • Created site architecture and graphic design.
  • Managed design team and supervised cross platform graphic production for web and print materials.
  • Trained and instructed staff in using Internet technologies.
  • Maintained regular communication with clients.
 
Education and Training
Microsoft Certified Systems Engineer Program 1998
New York, NY
Courses: NT Workstation 4.0, NY Server 4.0, NT Server 4.0 in the Enterprise, TCP/IP, Internet Information Server and IBM/PC compatible hardware.
 
School of Visual Arts 1997
New York, NY
Coursework on Internet and Information Technologies and 3D modeling and animation tools.
 
College of Journalism  
Sarajevo, Bosnia and Herzegovina
 

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